Producing Notes 002: What a Factory Can Teach Us About the Game Asset Pipeline

Monday, 11 August 2008 22:15 by dokbok
To compare the pipeline production process to a factory sounds dehumanizing, but I don't mean that we're mindless machines churning out "product" by the minute. And certainly--well, at least hopefully-- we're all capable of accomplishing more than a single task. Rega... [More]

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Producing Notes 001: Extracting Filenames into a TXT file through MS-DOS

Monday, 14 July 2008 16:05 by dokbok
Summary Description: How many times have you had to do an inventory of the file assets in a directory? I suppose in larger companies, you have SVN or some other asset-management software that can gather up a list of filenames for you. For students or independent developers, this probably isn'... [More]

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